I don't want to rant about it but FLAC is totally overkill for most audio players and for most listening ears. I have good hearing according to medical examination, and a very nice hi-fi audio system (Rotel & Polk), and I find no way of distinguishing a high quality MP3 from a standard CD. The only exception where I noticed that FLAC files are really necessary is for ripping digital audio whose original is HDCD-encoded (which is non-compressible). Appart from that exception, there's no case for using FLAC as a playback format: use MP3 instead.
But don't get me wrong, there exists a valid reason for using FLAC: to allow for several re-encodings further down the road. It so happens that if an MP3 file gets re-encoded as an MP3 with a different quality, there will appear artifacts (defects). So I still believe that people posting FLAC files on the net are doing the right thing: they allow other people to choose which MP3 quality to use for storing those files. Hence, FLAC is a very good format for high-quality audio transmission over the net.
But since storing FLAC files for playback is mostly a waste of storage capacity, they need to be converted to MP3. Here's a quick way of converting a bunch of FLAC files into MP3 with minimum quality loss:
mkdir mp3
for x in */*.flac; do
dest="mp3/`basename \"$x\" .flac`.mp3"
flac -d --stdout "$x" | lame -q 0 -V0 --vbr-new --preset extreme -m s - "$dest"
id3cp -2 "$x" "$dest"
done
Open source has been a wonderful things for most technologies. Alas, this is not one of those. I'm referring to the chaotic state of the "art" in Linux sound systems. Of course, we all know that manufacturers are to blame for most of the driver issues. But how we ended up with such a crappy bunch of audio subsystems is beyond my understanding. Maybe myopic architectures, inadequately large egos, a perverse geeky desire to frustrate the poor lusers - well, I don't know the cause. Some subsystems cannot share their audio devices between several applications, so we end up listening to just one at a time (this is the sad case of OSS). Most of the rest force their users through a thousand hoops to interface with each other. And don't get me started on the configuration issues...! If only Linux sound systems had been designed with the quality of the Linux printing system CUPS!
Nowadays we have ALSA, although we still have the occasional OSS application. ESD and Jack may be a bit more rewarding but they're pretty rare these days. ALSA is quite powerful, but not enough, and its configuration is a terrible mess. Simple things are REALLY hard to do. Defaults are mostly useless. It's gotten better (it has a builtin mixer now), but it's not gonna get far enough. Ever. And the distribution programmers have not done enough to hide ALSA's shortcomings either. Even window systems developers have their share of the blame since mixers and configuration menues are usually quite obscure.
Anyway, we got a lemon, so we'd better start sucking it while we wait for some promising system (PulseAudio?) to rescue us a few years from now. Let's talk about making ALSA actually work as it should: we are going to (try to) set it up so that we can play and record sounds from all applications at the same time. The simplicity of this objective should make Windows or Mac users laugh their heads off, but it's a very hard thing to do with ALSA. (Note: ALSA will do this just fine when the sound card supports hardware mixing, which most onboard card do not; but of course then ALSA is doing no mixing at all since it is being done in hardware, so this is no virtue of ALSA's).
Our kernel should, of course, support our sound hardware. Most distributions will get this done, but some may not play well with certain sound systems. If one is recompiling the Linux kernel, the correct kernel modules should be built. The kernel itself has support for OSS and ALSA applications, so this must also be included. But the old OSS kernel code should not be used: pick the OSS-over-ALSA code instead. It can also be configured to play nice with Jack and other realtime subsystems: just include the HZ_1000, PREEMPT, PREEMPT_RT, PREEMPT_BKL and SECURITY_CAPABILITIES modules.
Then we need to load the kernel module during startup. Most distributions will do this too, although they sometimes will fail to pass some configuration parameters to the modules because they lack hardware detection code. The user is left with the chore of learning her hardware's specifics and its relation to Linux kernel drivers. For example, Asus' P5B Deluxe motherboard comes with an "HD Audio" onboard sound controller from Intel's ICH8 chipset. This controller is based on the Analog Devices AD1988B chip. It's supported by the snd_hda_intel module, and this module takes a "model=" parameter to know how many physical connectors it has. This particular motherboard needs the "model=6stack-digout" parameter, which should be manually added to /etc/modprobe.conf in the correct place.
The window manager of choice must also detect and use the existing sound system. Be it Gnome, KDE, Enlightenment, or whatever, it should work but it may simply not, or it might work suboptimally. For example, CentOS 5.1 with KDE detects the aforementioned sound controller, but it cannot open the capture device in full-duplex mode, and it doesn't have the best performance by default. If you want the best performance, you must set the SETUID bit on /usr/bin/artswrapper (chmod 4755 artswrapper). If you want to capture audio in full-duplex mode, you'll have to mess with the ~/.asoundrc file. And there be dragons (but we'll try to slay them below).
All ALSA applications are equal and use the same configuration file. But they won't play nice to each other unless that configuration file tells them how. The window manager is just another ALSA application, but it's running most of the time. In the case of KDE, all KDE applications use sound devices via a KDE component called aRts, and aRts is an ALSA application. To configure aRts you should go to KDE's Control Center, on the Sound & Multimedia --> Sound System menu. There are two tabs. On the General tab you should check the "Enable the sound system" and "Run with the highest possible priority" checkboxes, and clear the others. The Sound buffer should be fine for most cards with 10 fragments and 4096 bytes. The Hardware tab should have selected the "Advanced Linux Sound System" with the Full-duplex checkbox set, and the rest all cleared. But this setup gives errors unless the .asoundrc file is correct.
The autogenerated .asoundrc file often ranges between nonexistent and inadequate. So the user must edit its contents, but its syntax is pretty arcane and the user will have to figure out what this file is for. So let me save you some work here: the .asoundrc file is read by the ALSA libraries every time they are loaded. And they are loaded every time an application gets loaded that needs sound input/output. If you change that file, you should restart all sound-related applications in order to make it work.
Let me introduce you to a hard-earned .asoundrc file that may be useful to you:
# See http://gentoo-wiki.com/HOWTO_ALSA_sound_mixer_aka_dmix
# Set default sound card
# Useful so that all settings can be changed to a different card here.
pcm.snd_card {
type hw
card 0
#device 0
}
# Allow mixing of multiple output streams to this device
pcm.output {
type dmix
ipc_key 1024
ipc_perm 0660 # Sound for everybody in your group!
#ipc_key_add_uid false # also share with other users
slave.pcm "snd_card"
slave {
# This stuff provides some fixes for latency issues.
# buffer_size should be set for your audio chipset.
# If limit exceeded, aRts will show a popup message indicating
# the limit as the "can_write" value.
period_time 0
period_size 1024 # must be power of 2 for OSS compatibility
buffer_size 4096 # must be power of 2 for OSS compatibility
# Other adjustments:
#format "S32_LE" # in case you want to fix it
#periods 128 # must be power of 2 for OSS compatibility
rate 48000 # needed for Qemu (same as QEMU_AUDIO_DAC_FIXED_FREQ)
}
# This says, that only the first
# two channels are to be used by dmix, which is
# enough for (most) oss apps and also lets
# multichannel chios work much faster:
bindings {
0 0 # from 0 => to 0
1 1 # from 1 => to 1
}
}
ctl.output {
type hw
card 0
}
# Allow reading from the default device.
# NOTE: For some reason, ALSA is unable to share its input devices among
# different applications. So dnsoop is mostly useless and we cannot use
# the following definition, which would be correct (and in fact it works
# albeit for only one application at a time).
#pcm.input {
# type dsnoop
# ipc_key_add_uid true
# ipc_key 1099
# slave.pcm "snd_card"
#
# slave {
# # aRts full duplex fix (see more comments above):
# period_time 0
# period_size 1024
# buffer_size 4096
# rate 48000 # needed for Qemu (same as QEMU_AUDIO_ADC_FIXED_FREQ)
# }
#
# bindings {
# 0 0
# 1 1
# }
#}
# Thus we need to share the underlying hardware directly, which fortunately
# is smart or simple enough to let us to that:
pcm.input {
type plug
slave.pcm "snd_card"
}
# This is what we want as our default device
# a fully duplex (read/write) audio device.
pcm.duplex {
type asym
playback.pcm "output"
capture.pcm "input"
}
###################
# CONVERSION PLUG #
###################
# Setting the default pcm device allows the conversion
# rate to be selected on the fly.
# duplex mode allows any alsa enabled app to read/write
# to the dmix plug (Fixes a problem with wine).
pcm.!default {
type plug
slave.pcm "duplex"
}
# Apparently this is wrong (breaks mplayer for me opening the device)
#ctl.!default {
# type plug
# slave.pcm "snd_card"
#}
########
# AOSS #
########
# OSS dsp0 device (OSS needs only output support, duplex will break some stuff)
pcm.dsp0 {
type plug
slave.pcm "output"
}
This configuration file sets up ALSA to mix all (well, most) its outputs into one so they can be listened on the same speakers at the same time. Unfortunately ALSA cannot mix its inputs so that several applications listen at the same time. This shortcoming is ugly, but we'll get by thanks to the fact that most sound cards (even onboard ones) can do this in hardware. So this configuration creates a new "virtual" sound card with the real souncard inputs and the mixed soundcard outputs. Then it sets that "virtual" sound card as default, so all ALSA-compatible applications will use it. If you really need to mix inputs, go for JACK or PulseAudio instead of ALSA, and good luck to you. [Edit: Also look into OpenAL, and see http://blogs.adobe.com/penguin.swf/2007/05/welcome_to_the_jungle.html for a nice graph showing dependencies between audio libraries]
But what about non-ALSA-compatible applications? We'll deal with OSS applications here, because that's the vast majority of them all. Well... those OSS applications are used to hogging the sound device. Our configuration file creates a special dsp0 output for them to share, but we need to run them with the special command
aoss, which is part of the alsa-oss package on some distributions. If your distribution doesn't include this package (CentOS doesn't, for example) you'll need to compile it yourself.
Most ALSA applications will be able to use that configuration file, although they may need some specific adjustments (or they may behave suboptimally). Some applications support several audio systems, but they tend to be difficult to setup precisely because of this complexity. There are no general rules for this, and it can get quite tedious to solve each case. For example Qemu (and its derivative KVM) supports ALSA and OSS, although you may have it packaged without ALSA support. In that case you'll have to recompile it. You'll need to run the following commands prior to launching Qemu:
export QEMU_AUDIO_DAC_FIXED_FREQ=48000
export QEMU_AUDIO_ADC_FIXED_FREQ=48000
export QEMU_ALSA_DAC_BUFFER_SIZE=16384
export QEMU_ALSA_ADC_BUFFER_SIZE=16384
These parameters should match the ones given in the ALSA configuration file. The frequency should match the card's native one. For example HD Audio uses 48000 Hz (most do), but some use 44100 Hz instead. You can choose any frequency, but if it doesn't match the card's frequency then sound quality will be degraded because sound will be resampled at your chosen frequency. The buffer size should be less than the card's maximum buffer size, and it should be a power of 2 for OSS compatibility. If the card's buffer is too small sound quality may be bad and there's not much one can do about it sometimes: Qemu may experience buffer xruns because of this, and we cannot elevate its CPU priority, so our only chance will be to use its OSS audio interface and invoke Qemu through aoss, which usually gives better sound performance. But ALSA's low buffer limit may disappear if the right parameter is passed to the kernel module (e.g., our "model=6stack-digout" parameter mentioned above).
Another problem is that the window manager's mixer interface can be deceiving. For example, KDE's Kmix has 3 tabs (Output, Input and Switches), but the items' names are quite confusing. In the HD Audio case, you have to set the three "Input Sources" on the Switches tab to your input devices (e.g., Mic, Line and Front Mic) while on the Input tab you'll have to enable all three nondescript "Capture" inputs and raise their levels; finally you'll have to turn off the "Analog Mix" in the Output tab, enable your input devices (Mic, Line and Front Mic) and raise their levels. All this is needed in order to be able to record sound from your inputs, but it's not at all obvious by looking at Kmix. Other mixer UIs (Gnome's, alsamixer...) are equally obscure. This ambiguity stems from the kernel driver's generality (it needs to drive several different cards with the same chip), from the distribution installer which should detect or ask for hardware details and from the mixers' graphical user interface's own disorganization and lack of help.
All in all, sound can be a major roadblock for the adoption of Linux as a desktop OS.
Some debugging commands:
artsdsp
aoss
mpg123 -d dsp0 some.mp3
aplay -D default some.mp3
alsaplayer -d default some.mp3
qemu-kvm -audio-help
amixer
aplay -l
fuser /dev/snd/*
alsactl names -f /dev/stdout
arecord -M -fdat | aplay -vv
A few references:
http://www.sabi.co.uk/Notes/linuxSoundALSA.html
http://gentoo-wiki.com/HOWTO_ALSA_sound_mixer_aka_dmix
http://ubuntuforums.org/archive/index.php/t-205924.html
http://ubuntuforums.org/showthread.php?p=3464546
Upon inserting a CD/DVD under CentOS 4 KDE will automatically detect it and open its file manager. This is a really inconvenient behavior under some circumstanses. For example, if a CD is being burned and verified, upon starting the verification process the CD will be ejected and reloaded, thereby detected as new by the system and read both by the file manager and the verificating process. This would be fine, except it's not: some Linux kernels issue an Oops in this situation. Also, I personally dislike my system guessing what I want to do: I might want the CD to be read by a virtualized environment but not by the main Linux environment, for example. So here's how to disable this annoying behavior:
# rpm -e autorun
$ rm -f ~/.kde/Autostart/Autorun.desktop
$ killall autorun
Both NTFS and Ext3 log date and time of last access for all files and directories.
This is quite useful for some applications (mutt, backup apps, forensic analysis, optimizing defragmenters that move frequently accessed files to the faster cylinders on the hard disk, etc.). However this incurs in a heavy overhead because each file read operation carries an additional seek and write. Whenever many short files are read, a serious performance loss ensues.
It is recommended to disable these mechanisms when the above mentioned applications aren't needed (e.g., a host where no forensic analysis will be required, or a virtualized Windows guest where no file block placement optimization strategy would be useful) .
On Linux: add the noatime option to the mount options in /etc/fstab (only for filesystems that support it).
On Windows XP: run the command line "fsutil behavior set disablelastaccess 1", which writes a REG_DWORD with value 1 on variable NtfsDisableLastAccessUpdate at HKLM\SYSTEM\CurrentControlSet\Control\FileSystem .
Labels: ext3, fsutil, noatime, ntfs
I've been fighting an insidious bug in Windows XP installation recently, so I want to share my conclusions here. I've been trying to install from a genuine Windows XP CD-ROM (not scratched at all), but this problem is also present in some ISO images being shared on the net.
As noted by lots of people in http://www.richardsramblings.com/?p=49&cp=all there's a fairly common problem in Microsoft Windows XP install CD's. It seems clear that a flaky CD preparation and/or pressing process by Microsoft is to blame, possibly also involving a deliberate attempt at a copy protection measure by Microsoft. The problem affects both pirate and legitimate users, and it's also present in international versions of Windows XP. It affects both native and virtual machine installs (and both with Qemu and VMware).
This issue seems to be very old; the discussions in the aforementioned site date from 2002 and 2003. As virtualization technologies expand their user base, I guess this problem will be frequent again (in fact that's how I stumbled into it). And as installation CD's are older now, they're bound to be less readable, thereby aggravating this issue even more.
The problem appears right after the start of the installation's phase 2. On phase 1 it finishes copying files from the CD to the hard disk, and then reboots to start phase 2. Then an error message appears saying some variation of:
Fatal Error
An error has been encountered that prevents setup from continuing.
One of the components that windows needs to continue setup could not be installed.
A component’s file does not match the verification information present in the component manifest.
***
Error:
SXS.DLL: Syntax error in manifest or policy file “E:\I386\asms\6000\MSFT\VCRTL\VCRTL.MAN” Line 11.
***
Error:
Installation Failed E:\I386\asms. Error Message: A component’s file does not match the verification information present in the component manifest.
***
Fatal Error:
One of the components that windows needs to continue setup could not be installed.
A component’s file does not match the verification information present in the component manifest.
The filename mentioned in the error message may vary somewhat. Its extension, .man, is that of a "manifest" file (a file that describes other files to install). In some cases (not in this precise same error message I quoted) it may prompt for a directory where it could find the manifest file, so that it can be solved by handing it some more or less legit manifest file in a diskette. But most of the times it's a fatal error that elicits an automatic reboot.
This much seems certain: this problem shows up when the Windows installation process is unable to verify the integrity of some of the files being installed. In a few cases this happens due to faulty RAM, but most often it's caused by the CD-ROM drive (and driver) not being able to read faithfully what's stored in the CD. Almost always there's some problem with the CD itself, but sometimes it helps to use a different CD-ROM drive, or maybe a CD or DVD burner.
What's been most surprising to me is that extracting an ISO image from the Windows CD is no guarantee for good data. In particular, I tried extracting the ISO image using dd on a Linux kernel 2.6.20, and I ended up having a flawed ISO image but it didn't issue any error messages. Nero 6 on Windows also failed silently. Only IsoBuster got it right.
The manifest file may or may not be readable; even if it is readable it sometimes may contain garbage (and the fact that this does not produce a checksum error raises the suspicion that some copy protection could be involved). Or the manifest file could be fine, but some of the files referenced by it could be corrupted.
What's even more alarming is the fact that not all of the installed files' integrity is being verified. In fact, it seems ONLY NON-CRITICAL FILES seem to be checked, and if the installation process is somehow tricked into not installing them there seem to be no harm. But some important file may well end up installed in their corrupted state. This would imply that in some cases Windows installs corrupted files without the user being alerted at all.
Several solutions to this problem have been proposed; some work in some cases and some in others. The only solution acknowledged by Microsoft is to get a new CD from them. But a few workarounds have been tried successfully by the users. Among them:
Create a new ISO image from the installation CD, eliminating the asms directory; when the installer asks for it point it to a diskette with a doctored manifest file and an empty directory structure identical to that of asms. The installation process usually finishes OK, but some corrupted files may be installed, and the missing files might be important (though it seems they usually aren't).Create a new ISO image from the installation CD, edit it with a disk editor altering the sectors used by the offending manifest file. In particular, replace the hash="..." and hashalg="SHA1" with spaces (hex code 20) so that the files will be installed but not verified. This method certainly installs corrupted files, but seems to work nonetheless.If a copy CD or an ISO image were used, re-record them using an original CD and doing it at the lowest speed possible, hoping that the problem disappears.If the CD was genuine or known good, use a different CD-ROM drive that hopefully will read the CD without corruptionAs noted above, I've come to the conclusion that there is no better workaround than rerecording the installation CD (or regenerating the ISO image) from one that is error-free.
In case there are any skeptics out there, let me state that I've systematically tried almost all of these installation scenarios and workarounds, both in native and in virtualized environments. Skeptics are welcome to double-check my findings and conclusions, but I'm fairly certain about what's going on here. I hope this post saves time for somebody, because this issue has taken up a lot from mine.